Sunday, March 30, 2008

ANIMATION WORKFLOW AND POST PRODUCTION

ANIMATION

I done my animations using PHOTOSHOP CS3's animation palette. It is all frame by frame and I did not use any reference apart from studying my own movements. I was trying to apply the principles of animations such as squash and stretch and also arcs.


My basic work flow for creating the animations:

- Blocking animation
- Rough over of animation with character
- Go over it and try and improve the animation by adding more frames
- Once I am satisfied with the line work, I would block colour every single frame and then go over it with the highlights.

It became a very tedious task coloring in the frames for the animations and was very time consuming.

POST PRODUCTION

In post production I added environmental effects such as smoke and video motion distortion. For the smoke I created it using the simulation particle system called "Particle playground" in After Effects.

Other effects include the video distortion from a plug-in I downloaded called "delirium" by DigiEffects.

Camera work was also done in After Effects.

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